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    <h2><b>Play: <font color="green">Jam and Shoot</font></b></h2>    
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    <h3><b><u>Description:</u></b></h3>
Basic play that can be transitioned to from various places. If the
aggressor has a good shot on goal, this play is called and the primary
focus is to quickly convert to a shoot and score without the aid of other
robots.

    <h3><b><u>Illustration:</u></b></h3>
    <img src="images/jamAndShootPlay.jpg">

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    <h3><b><u>Positions Present:</u></b></h3>
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     <li>Blocker
     <li>Defender
     <li>Aggressor
     <li>Special Op Aggressor
     <li>Creator
    </ul>

    <a name="positionStrategies"></a>
    <h3><b><u>Position Strategies:</u></b></h3>

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       <h2><b><font color="green">Blocker + Defender:</font></b></h2>
       Work together cutting down shots in same fashion as described in <a href="play_looseDefense.html">Loose Defense</a>.
       <br>Call <b>TandemBlockerSkill</b> and <b>TandemDefenderSkill</b>
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       <h2><b><font color="green">Aggressor:</font></b></h2>
        Runs through the ball to open goal spot, arming kicker continuously.
        <br>Runs <b>JamAndShootSkill</b>
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       <h2><b><font color="green">Special Op Aggressor:</font></b></h2>
        Remains behind the aggressor, screening more dangerous opponent on same 
side of field from behind.
        <br>Runs <b>BehindScreenOffenseSkill</b>, clearly called by the aggressor's action function
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       <h2><b><font color="green">Creator:</font></b></h2>
        Gets open for a cross crease pass/rebound, looking at the ball.
        <br>Calls <b>OppositeReboundOffenseSkill</b>
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    <h3><b><u>Transitions:</u></b></h3>

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      <td width="100"><ul><li><a href="play_upfieldDefense.html">Upfield Defense</a></ul></td>
      <td>Once aggressor has kicked the ball for a certain amount of time OR play timer 
       has timed out.</td>
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   <h3><b><u>Position Switching:</u></b></h3>
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      <td width="100"><ul><li>Aggressor, SpecialOpAggressor, Creator</ul></td>
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	        <li>If somebody other than aggressor is one with the ball, switch with aggressor.
			<li>keep special op behind the creator (along length of field)
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